I have a severed arm complete with hand and need help in animating it.I have never animated before although my past works i have rigged full character. I am using Max 2008 and would appreciate greatly any tutorials,links you may have.
hi Vig,thanks for your reply.It is an art test i am sitting and they want a simple animation (no more than 60 frames of the arm/hand trying to crawl). I have used skin/biped in the past and if poss would like to use the same over. Any help is warmly received.
No sense in dragging a biped along if you only need the arm. Biped hands are pretty ass anyway its basically just fancy looking bones with horrible curves to edit. You could do a much better rig with bones and actually include the metacarpal bones, which would give you much better flexibility of the palm, much more then…
It depends on what the arm/hand is going to be doing? You should probably just use regular bones and if you need to, maybe use some IK/FK but it really depends on the arm and the motions required. Is it gripping, crawling, clawing, being used as a weapon?