Make sure you set the bump material from "Bitmap" to "Normal Bump". So when you normally click the bump slot and pick "bitmap" and browse to your texture, click "Normal Bump" then click "normal" and then browse to your texture. Just sticking a normal map in the bump slot like you would a diffuse will cause 3ds to treat it…
Thanks! I think its a nice change now I can find it! Next problem: My normal map renders very oddly in the viewport and when I render, like so: the dots on the dice look like inset rings rather than soft scoops. You might also notice the edges of the normal maps dont line up, or at least the seams are very very messy. I've…