Hello! I have a 2048 texture for large object A. I also have a much smaller object B. I will have object A and object B appearing many times in the level. There is room on object A's 2048 texture to hold object B's much smaller UV islands. If I was to texture object B separately it would be half the size or smaller than…
If the texture is called and loaded into the level, it's called in. So it would be better if you have the room to spare to put them both on the same texture page. However, let's say you are streaming one area out and then only using the smaller object. It "might" be better then if they were separate textures then,…