this thread has become bloody big :D What it is all about? A plugin or script collection if you will that boosts the 3dsmax tasks of UV Unwrapping and Texture related stuff. This includes handy align, relax and transformation tools for UV editing but also nifty single button scripts for baking AO, Lighttracer maps or…
yay thanks, this script is perfect :D Fixes the undo problem too once its hotkeyed, just like the shell aligning one. I think the problem is simple, in your script you have a button that does all the actions in your script individually so each time that button is pushed it calls all the script actions 1 by 1, instead of as…
@RENDERHJIS Hope you red it on scriptspot but maybe not so posting here again :\ Hello man, Congrat for your work. I'm using your plug in everyday now. Before uving was a nightmare but now i'm happy with it. That's why i'd like to donate you money. Not a lot but you're making things easier for us, your script is evolving…
thanks for the feedback guys Sectaurs: I actually do that myself alot too using another script collection. That collapse script basicly adds XForm Reset and colapses everything to a poly. I do think however that it does not belong in this collection. The script is basicly just these 2 linesResetXForm($);macros.run…
I found a nice workaround for detecting failing copy attempts with the MZP scripts on Vista and Win7 computers that do not have Administrative Rights! on the 3dsmax/scripts folder. For that I am creating a installer that detects extracted MZP files from the windows>userData/temp folder and then tries to copy them with a…
Normally I click an edge, hit 'edge loop' (in the options panel, bottom of the UV Editor) or the loop button (in the modifier command panel), then run the UV Align Horiz/Vert scripts which I bound to keys. 2010 has align buttons, so does chuggnuts tools and there are half a dozen scripts floating around that do it too. I…
I mentioned a few times before that I am a big fan of uvLayout http://www.uvlayout.com/ it has everything you could wish for icluding subdiv distortion preview (changes your UV wire in a way that it matches the shape of the sub divided topology). It has a crazy feature set and a very powerfull workflow. You need however to…
Yozora: 1st one will most likely end up in a rollout dialogue with a dropdown menu and or input text box. Alternativly one could predict the size for example based on the associated material and its difuse texture bitmap size - if one is applied. Or the units of the 3d poly and some math guessing the size where 1 max units…
Just noticed that mops normalize UV scale script also has the undo problem. When it runs from your script, it undos each step individually like the UV aligning thing, but when using mops script and hotkeyed, it doesnt seem to have any undos at all :( Did you change something in mops script?
but still in a way it should also launch for the first time after you dragged it into the viewport. Check your admin rights - it could be the case that the dumb autodesk design of storing scripts in the program files/autodesk/3dsmax/scripts/ (because texTools actually tries to copy itself to a subFolder called TexTools in…