smal update news 1.) upcomming align stuff Thanks to Talon most likely in the next release I plan to add a d-pad with which you can align verts/edges and later shells into 4 directions. Talon asked me if I / he could implement a script of him that aligns selections based on a given direction (4 types). At first I was a bit…
@Andrew: The latest download link http://www.renderhjs.net/bbs/polycount/texture_maxscript_tools/TexTools_2.91.mzp is a MZP file, if you get something else your computer or software might be controlling you instead of the other way around ;) So maybe try a browser or download tool that does what it should do, or maybe you…
sorry for being absent I was busy moving from Germany to Sydney for a new game development work I hope to get started with TexTools sometime next week once I have settled here somewhat. @Gerbeiter: I will have to look into it but for now I think it has rather to do with your missing Administrative rights or wrong Max…
ha, nice pacing :D @Ghostscape: I might give that a try, I have some ideas regarding it also regarding the issue with the limited smoothing groups. A way I could think of would be to calculate a centroid per UVshell in 3d space (some average single 3d point XYZ thats in the volume center). The shuffle the shells in order…