going to start the bake soon. have a question, kinda dumb. do you think its a waste of polys to add an extra division at sharp angles to get a better normal map bake? i read the wiki and everything. ill post some before and after shots i guess.
odium: my normal map has almost no noise at all. although i did add some noise to the diffuse to give it that beige plastic look. i think the buttons looks weird because they dont get enough res on the texture. ill try a higher res. (oh, the buttons dont have a cage..its just flat on the front there on the lowpoly) MoP:…
vig: mmm could be a waste...i mean i could just make a little corner on my tpage and have that brown metal with scratches look and just put all the legs and stuff there, but i figured i had the space and everything so why not. eq: lol vrav: i know what you mean :) thanks rasmus, your tunnel environment is very enjoyable to…