a real quick way of fixing this is to double click on the texture itself from your package to open its properties and either; check off 'never stream' and/or set your lod level to -1 or -2 that will do the trick.
Autocon - As far as I understand it, streaming assets is a core design of UE3, so it's a pain if you want to work around it. Like you said, I usually turn the LODBias to -1 for all my textures. I remember reading about a trick where you check defer compression when you import the textures, then uncheck defer compression…
Have two questions about UT3 mitmapping large textures and down rezing them like crap. Now I read earlier that Neox said he was able to get around this by changing his textures to DXT5 instead of the DXT1 compression and enabling Skybox in the texture group. I tried this but I still get my textures down rezed extremely…
If you go to 3DBuzz.com you can sign up for a free membership and then stream all the tutorials for UT3 and UT2kX. If you want to do any really cool cut scenes or mass invasion style maps then GOW is, IMOP, better than UT3 but I would just learn them both. I think the command you are looking for is toggleHUD and then I…