I give up... ( on nice looking dynamic shadows ) The collectors ed vids led nowhere. It's as if everthing out there is written for/by level editors who only lightmap static meshes. UE3 is a turd wrapped in fancy candy foil. however if u still think it tastes like chocolate: UE3 / PhysX Training Series begins January 21st.…
Hey Neox, I was just wondering how you went about putting an outline around the whale in your airborn game. I'm just having a rough time wrapping my mind around how it would work in unreal. I've been trying doing something with a fresnal and a dot to isolate the edges, but I can't figure out how to get a outline to draw…
Ah dont feel to bad if you really want to wrap your head around it read the following book. Shaders for Game Artist and Programmers I Actually add this shader to one of the games my studio is working on and I did get this to work the same way but with out feeding everything into the custom lighting node. In mine I have it…