VLC will open it, but it comes through kinda choppy on my machine, and quicktime won't seem to open it even with a divx codec installed. A mov would be nice so we could scrub the animation a bit?
@GCMP Thanks GCMP. I used xvid. I was unaware that xvid wasn't as popularly supported as divx. I'll keep with the divx codec from now on so there's a better chance of it working for everyone. ___________________________________________________________________________ @Glib The main reason I use .avi is because of the…
Eep! I did bad... I gave the Sarge a sword Here's my first warmup animation of 2009, and thought it'd be nice to share it with polycount www.gamerreel.com/animations/sargesword.avi <== Divx codec I was hoping for super wicked coolness, when i started, but I'll settle for not being stoned by being blasphemously bad and…
sorry I'm late to the party. I couldn't get it to play at home. .mov would probably work well for most people. Quicktime is probably more prevalent then xvid codec as others have said, it also makes for easy scrubbing and plays in most web browsers. With that said, its pretty cool, nice work. Crits: - His body could use as…
Thanks Gavku, I tried out some of your suggestions on the feet and easing in to the settling pose and they turned out to better the animation. Cheers *Updated Link @ The Top Of The page* Seems I'm coming down with a cold, it just kicked in last night and i'm pooped as i'm writing this... so if I don't reply to anyones…
I can only comment on the timing of the animation as I haven't tried animation in 3d yet myself, I have to rely on what my eyes tell me from my 2d training... hopefully I can convey it properly. animation is best critiqued in quicktime format... cause quicktime allows to cycle by frame :3 I parsed the avi file in…
*Updated above link* -In the update I added more power to the final blow by implementing more of the spine into the action as well as adjusting the timing and arc on the sword. Hoping this will give the last strike enough power to appease everyone , and take away the mechanical look that it had before. Realizing now that…