No matter how thin a persons skin is, or ripped their muscles are, you'd never get a line that sharp on the inside lower portion of the pecs. You'd have to flay a person and shrink wrap them with saran wrap. Try to keep the volume, but have a smoother more round skin transition. You have to leave room for the tendons to…
wrapped up a acrylic thing before the holidays officially start and I become too drunk to paint.... just kidding... everyone knows it's impossible to be too drunk to paint..
yeah, and some engines have that capability, too. I know UE3 has it (obviously FAR outreaches the purpose of these specs) but you can import a texture and set it to mirror, not wrap. But default normally seems to be tile (as in, max etc)
Starting to blockout some forms for a personal project I want to finish here in the next little bit. I'll probably make a thread when I have the time after wrapping up my current project which I'll be done with in about 2 weeks.