Right, just got the door left to finish diffuse on then I'll get the normals done for it. I think I'll just keep posting building progress in this thread, as I'll be starting another one as soon as this is done. Sorry for the extremeee bloom on the windows lolol.
Thanks for the explanation Lamont, it's definately something I need to try. I guess I'll start small and see how it turns out before I approach a large building like this. This post by Matroskin and the post after that one looks like a really efficient approach to buildings within UE3, I got a bit lost with the explanation…