Can you tell how meny maps you have?I cant figure out how you made the brick wall.It doesnt make sence when looking at your diffuse map.Or do you have a big brick texture also besides the diffuse you showed here?Looks damn nice!
Hi, Currently working on this building. Mainly made this with the level of details to keep the Player at ground level. Currently it has about 3500 tris(its only front and side) and one 1024 X 1024 map(ATM diffuse only). I will make other maps soon. Looking for critics:) Final lighting will be night time lighting in Unreal…