I've just finished up work on Darkest of Days, an Xbox 360/PC title where I worked as Lead Animator and was responsible for almost all animation content in the game consisting of bipeds, quadrupeds, first-person weapons, artillery & environment pieces. Now that the game's done I'm currently looking for new work. I would…
I worked with Brandon the entire time he was here at 8ml, and he literally did do *all* of the animations for the entire project. Even though we were short in the animation department, he made sure that his part of the pipeline was not a bottleneck. His work ethic is outstanding, if anyone is looking for a quality guy, who…