hey guys, thanx for the replies. MoP : i ve checked the "reload textures on change" checkbox is on all along even the reload button doesnt work in the material editor as gamedev said. any other inputs?
I had this same problem at work. I found a script online that didnt work so I modified it. Put it in max/scripts/startup fn ReloadTexForMaterial m fname = ( for usedText in (usedMaps m) do ( if (toLower usedText) == (toLower fname) then ( --print (fname) m.wire = not m.wire m.wire = not m.wire ) ))fn reloadTexJpl…