I have been working on Osmosis for a little over a week, and its coming together pretty well now. Its still got a long way to go, but the basics are there. Currently I have made over 25 nodes which are all designed to be as flexible as possible. It is also very easy for an end user to make their own nodes. What is Osmosis?…
Are there any tutorials for using node based editors out there? in general? I look at stuff like this and UE3's/Maya's editors and I have NO idea what's going on or how to understand it
hey ho, i know, this is a super duper old thread from the last century, but what happend to this incredible nice project? looks just awesome and i've found nothing similar while its 2013 and max's development is far away from being innovative...