You can register a callback when the animation time is updated with registerTimeCallback myFuncName fn myFuncName = ( $xaxis.text = $V1.position.x as string $yaxis.text = $V1.position.y as string ) unRegisterTimeCallback myFuncName registerTimeCallback myFuncName
right, i'm trying to get this little bit of code to work for an animation: when transform $V1 changes do ( $xaxis.text = $V1.position.x as string $yaxis.text = $V1.position.y as string ) its an uphill battle though, i can't find anything in the maxscript documentation on changes in animation. maybe i should try and update…