> Please Help! I've got two problems that I really need help with, I can't seem to Google my way out. All my verticies are lined up the same on the X axis, yet when I mirror anything but Scrug's body, it just seems to choose a random point to base it of, whether I mirror them separately or select them all and mirror. I…
Not sure how detailed/gritty I want to go, I started out with a kind of Ratchet & Clank feel in mind but now, I really like playing with Zbrush. Can anyone direct me to a tutorial on taking out/merging new geometry into a zbrush mesh?, I boogered up the hands, I didn't notice that when I made a Unified skin the fingers…
Thanks Psk0 and Vig, the first solution worked, but I do like the idea of a script for quick fixes. Just learned about the symmetry modifier from you , and yea I like it better than mirroring and having to weld everything myself, having less UV issues is great cause I'm just about to start unwrapping them. I loved that…
I would say most definitely. If you want to prove you can make real-time art assets then there's no better proof of that than showing art assets in real-time! UE3 is massively powerful and diverse and is pretty user friendly (save for the odd crashes). If you don't already own UT3 then I recommend hunting down a…
It also comes with Gears of War, but otherwise no, it has to be a purchase of one or the other. It is an excellent investment though. I personally don't play the game, nor did I play UT2k4 for that matter (the original UT was the only playable version before they tried to mimic Q3 Arena), but the art within the game is…
Hmmm... need to get better graphics card and processor, I can play the game (have minimum requirements) on my PC but I'm thinking I'd have some serious frame rate chugage. Though I would be buying it for other reasons. It was buying a copy of Unreal 2004 that actually lead me into modeling. Came with Maya PLE and some…