Began modelling and lighting the engineering room concepted in my previous post in preperation for the props to be finished. The room hosts the two-story high gravity-drive which powers the ship. The drive design/mesh itself was created by Carl - I've just modelled the environment around it. I wanted to make it feel like…
The game is a multiplayer arcade-style shooter, with elements of RPG, action/adventure and simulation. You take part in mini 'stories' and complete missions (you can play online with friends) that rewards you with points that you can spend upgrading your character/weapons/etc. You'll also be able to use the built-in editor…