Here's an example that I built real quick. If you look closely, you can tell that it's just made up flattened helix that are iterated horizontally. You only need to create and adjust two base helix, and after that its just copy and paste. This example was made using simple paths, and a Bezier circle as the base for the…
For example...(not my pic) I'm using 3dsMax... totally drawing a blank, especially with how the wires are twisting and connecting and the spaces are even. Is this some how done procedurally?