Welcome to Polycount! The best thing for you would probably be for you to make a new Topic in 3D Art Showcase & Critiques and put your reference images, plus post your current 3d model effort. People could give you targeted feedback there, and you could post new screenshots of the improved model for more feedback, rinse…
Well.. it's "the usuall": follow the reference.. here in 3.6.. :wink: using a slighly high subdiv here to "follow the form" a bit "better"; lower the subdiv to you needs
It's not so different from what you described your "usual workflow".. model it step by step.. you might have look at this to study the topology: https://sketchfab.com/3d-models/free-193839-vairogs-v2-new-version-e3a9b187643c4bbb84c485b1dd2a53a3 ..IDK if this is already to "highpoly" for what you want/need. So for a more…
Hello, not sure how this forum works so pardon me if I wrote this incorrectly. I´m a Fallout 3/NV 3D "artist" (at least thats what they call me). I do this for 6 years now, mostly buildings and interiors but sometimes I do cars (simpler cars). Thats where my question comes in. I am having a problem with the kind of cars…
Nice one okidoki and just throwing in my 2cents I'd shrinkwrap which usually resolves this type of issue for most class A use cases: https://www.youtube.com/watch?v=3rlMzsBWtPY
Another little tidbit of forum etiquette that members appreciate… it’s usually best to minimize the amount of text in a quote, just to reduce the amount of scrolling involved (especially on mobile omg) and to increase the signal-to-noise ratio. I wish we could improve the forum software to do this automatically, but…
I am sure similar questions have been asked before, but i cant happen to find a fitting post... So: I am currently trying to model a rifle and almost made it to the baking step. I only have two issues left where the model doesnt properly subdivide for the highpoly. How would I change the topology, so the normals flow as…
Hello everyone, i am new here so i am not totally used to how this works. i have some questions and i hope you can help while modelling in 3DMAX. trying to model this sofa but i usually get lost in the process, unfortunately i don't have blue prints so only from these reference images. these are the Refs: and here is my…
@lighthouse3d Nice, a similar strategy for polygonal subd modeling I'd use i.e. welding verts when merging segments via objects of varying polycounts. Z0ltBa Slightly OT but I think worthwhile mentioning at least - if you've thoughts of expanding upon this? possibly further practice or when time allows of course, I might…