step 1. Create a Box (turn into edit poly) step 2. Copy the box and put a TS on it with 2 iterations. Than an Spherify Modifier step 3. Move them to the center, and make sure that the Sphere is scaled up bigger than the box. step 4. Choose the sphere and go proboolean, choose intersection and pick the box. step 5. Clean…
First stage is to identify your two meshes that we can merge. Second step is to make sure to use our cylinders topology can be used to support the box on top of it. Third steps is boolean and a small clean up. Fourth step is to use a chamfer on all the edges to create extra supporting loops. Fith step is to add a…
The other half is without the indent, but you nailed the half with the indent. Would you mind posting images on a step by step basis on how you achieved it? Thanks!
Quickish tutorial on how to make some chainmail/chainlink to wrap around pipes and other objects. First step - Right click snaps toggle button and make these settings in the snaps and user grids tabs, when finished activate snaps... Second step - Go to the front viewport, then on the create panel, select helpers and…
Wow, thanks for all the answers :) Got another problem. For a Tutorial, where I am modeling a Watch, there is a Step I can't complete -.- This is a Piece with Mirror Modifier on it. I had to delete the Front face like here: Step 1 Step 2 After this step, I have to create the Faces in this area, but my subsurf won't work…