I've been struggling past couple days on achieving this velvet fold look, experimenting on Zbrush with dynamic simulation+cloth brushes. The closest I got was manually sculpting folds with the fold brush then smoothing the result but it leaves a lot to be desired. I heard Marvelous Designer would be great at simulating…
Hi everyone, I'm working on a rendition of Pete Norris' Honda Chopper in 3DsMax, and I'm having some trouble with the motorcycle's body. The collage shows what my attempt looks like before and after smoothing. While the high poly seems to be working somewhat (strangely enough), there's still some tiny pinching in some…
Hello good guys polycounters ;) My question is How u model dem shapes? :) Is there any quick method to do this kind of "wrapping". I would rather model this in Max and then sculpt it a bit than just sculpt it from base.
Not quite, Ark. I'll have to try a combo of several of these techniques. The sculpting one is closest, but I have limited experience with sculpting apps, so I just need to practice more. I can make the shape you've shown there, Ark. But the problem is how it terminates. it doesn't look like it was wrapped. There's an…