Hi guys. Any ideas how to make this pattern? I tried everything in substance painter and it seems like im gonna have to model it by hands. Please help ::astonished:
Hey guys! I wonder if there's better way to make shapes like this: I think i never saw this kind of tricky shape merge explained. Especially when there's a subtraction on the curved shape at the same time. Also there may be a big chamfer at the boolean's intersection. To me it's a nightmare and always done by hand at the…
Nobody knows? hand made subdivision It could be very universal and usefull to know. There are three stages of vertices: 1) hand made subdivided 2) half way subdivided 3) unsubdivided Known procedure is only for number one. It is possible to exactly position number 2 and 3?
Hi! I'm still working on improving my skills with SD mesh. The question at hand: Is this geometry at its best, or is there room for enhancement? Main form: Added object: After SD: