Although I meant it somewhat as a joke, there are reasons. Depending on the renderer, yes it can cause problems. More importantly Zbrush won't take it either and there are cases where you want to sculpt even hard surface objects (particularly in fantasy themed projects). And floating geo will not work in any offline…
This might actually help. Basically it's part of the boot, going over into a hard-edge shape over it. But it needs to be clean. Not to mention I got a few more edges where I have the same problem, but it's not really viable to do it that way *sigh* I hate my life :P Basically speaking, I need to retain the shape of the…