Check: Digital Tutors – Tips for Modeling Complex Shapes in Maya Digital Tutors – Professional Tips for Modeling Complex Shapes Part 2 Digital Tutors – Professional Tips for Modeling Complex Shapes: Part 3 Digital Tutors – Professional Tips for Modeling Complex Shapes: Part 4 Help you a lot
Hi guys.The problem here is that I can't 3d visualize this object from a Nintendo game, splatoon 2. Using only POLYGONAL MODELING without digital sculpture, because nintendo didn't use it.Thank you in advance.
Thanks @Mr Digital! I actually figured it out right after i posted. I just did meshsmooth to add more edges to my cylinder than I did what you did. Thanks
Well id love to watch the digital tutors lesson on it but I currently dont have the cash for a membership. Sorry I took so long, Heres what I tried the last time. Got weird pinching in a couple spots. Smoothed: Unsmoothed: Throw some wisdom at me! :D
I spent a lot of time on the turret and I have a result which looks 'acceptable'. Far from perfect but it's a start. Can you guys take a look at it? I also added the .obj which you can find here. What would be a good tutorial to learn to model that kind of shapes? Maybe the automotive tutorial from Digital Tutors?
The idea for this thread (as explained in the first post) is that you post your best attempt first and foremost. Also, posting such a collage of screenshots like this (litterally showing 30 assets) isn't helpful in any way - you need to put in the work to isolate the specific element you want to get help with. The original…
Wow I didn't knew about this. I saw some pictures and profile that was hidden before! +_+ Will go one more round next month I guess since I have captured most of text via screenshot and have to transfer digital knowledge to physical notebook ( writing it down ) so I can refer whenever I'm stuck or daydreaming. haha! I envy…