I think its still to much for such a function, sure he added lots of special options and probably made it bullet proof but the core functionality itself is not worth 15$ imo. But very inspirational
I am a matter of hours away from purchasing my first proper computer, a nearly 3000€ machine built in large part thanks to the wealth of information regarding render requirements, functional hardware options, and suggested builds to be found on this website. Further searches led me here, to this thread. a thread started…
@Filip5 It sounds like the process and result you're describing is the spin tool or a curve / array modifier combination. The curve and array modifier workflow is more complex and wouldn't make sense unless there was repeating geometry in the field between the arch components. (If neither of these is the workflow you're…
I'm trying to model this chain in Blender and I can't find any good way to do it. It's mirrored both on the X and Z axis (Z is up in Blender) but flipped, so I can't use a standard mirror modifier. You can do it with an Array modifier but it's really funky, you can't reliably move points that are mirrored so it's a pain in…
Hello, I am newb, I'm trying to teach myself how to model. Starting REALLY Simple. When making an object, that is going to get rigged, what pattern of triangle should I use? Left is what I'm currently working on, Right is some MGS mooks I grabbed for reference on what a basic character mesh should look like. I noticed the…