@Shinigami, That's essentially what I've done for the side-pieces, however the result is far from favourable in comparison with the reference. :| Not quite sure how to resolve it, I'm beating a dead horse at the moment as I'm spending far too long tweaking topology that is arguably un-savable? Wireframe No Wireframe The…
Hey there folks! I am starting a VFX project where I need to track a face then add a growing tip nose,(Something similar to Disney Pinocchio), tracking stuff I think is pretty easy but I am wondering about modeling, how can I manage it to stretch and have proper UVs or deformation, Nose should stay normal and suddenly…
Hey guys, back from Holiday now so more 3D. :) Working on Yoda's high council chair. Had a flick through the past few pages because what you guys have been discussing is pretty relevant to the topology here. As you can see in the wireframe shot, I've started with a 16 sided cylinder to make the base shape, then I've used…
Hi guys, I'm building a small scene of the Star Wars Jedi Council, using mainly the Disney Clone Wars show as my reference. I've started with what I felt was the simplest chair in the scene as a confidence build-up thing, as they are all quite tricky shapes to high poly. Here's what I have so far, Issue #1: There are small…