Embedded as well, as-long as the image links aren't broken from my knowledge. However they're upgrading the forums with Vanilla Forums, so perhaps there will be some new tools/functions. Just to let everyone know, I'm mass ripping all the images from this thread, all 231 pages. I'm collecting all images above 200kb and…
when you crease your meshes you have to work a bit differently from using classic support loops. poles on edges can easily shade poorly, you should always make sure of clean loops/rings on edges otherwise you have these spots jesus why are these images so huge? @@"Eric Chadwick" ^^
Yeah sorry, I am not sure what has happened? it gets compressed somewhere along the lines, try these links if you want original rez. Not that a man of your skill needs it ;) image 1, http://postimage.org/image/6s3lwdupd/full/ image 2, http://postimage.org/image/t0r5s90lr/full/
I am trying to model this http://cdn1.ima-usa.com/media/catalog/product/cache/1/image/88decfed4fba5801a7dc8e03047eb978/g/g/gg4250w_3.jpg I am having pinch http://image.prntscr.com/image/c4f4f84c88a44c60aa3d5cf853866b4d.png http://image.prntscr.com/image/c4bc3c52b56849a7aeb385b6004621c8.png…
Ups.. black magic of the internet.. now the two images appeared in the first post of this and the one i tried again (where was no "reaction".. also..) Anyway: in blender any edge can be "greased".. meaning the influence of the subdivision is lowered.. so a fully greased model would be visually not subdivided at all.. For…