The keything is to move the edges you just added in the right direction(axis z edge normal), it will sure heal the shape, but never be perfect. Or you can just start with a cylinder that has more geo, more sides...
Hello Polycount, I'm a hobbyist really interested in playing aroung with Maya. I've started plans to make a virtual yacht and pier for a really special friend of mine but I would really want to get it done right in a proper way without misconceptions. I've been poking my nose into tutorials and decided to do a test on a…