If your goal is video game, then it will have to be a polygon anyway, so you'll have to convert it. If you're transferring a nurbs' details to a polygon that could work but you'd have to still create a polygonal low poly. Correct me if I'm wrong on any of this?
i'm working on a high polygon assignment. there is an unresolved problem before digging the hole after digging the hole This can be solved by adding a line horizontally, but then the circle becomes distorted. I don't know how to make a wireframe
hello everyone. My name is Barnard. I came across this thread on someone's advice. The reason I came across this thread is to find an answer to a minor problem that has been racking my brain for two days. This is a problem I encountered while modeling a Star Wars blaster. I was creating a high polygon to extract a normal…
@@wirrexx oh my god. It's amazing how simple it was. I think my decision to try to solve the problem with a 24-sided cylinder was foolish. It seems like the story will end if you create a low polygon with a 24-sided cylinder of the same size and a high polygon with a 48-sided cylinder. But I have one more question. Did you…
It just came to my mind while recommending this thread on another forum and following another meme: (Maybe this already came up somewhere else??) Some martial polygon art masters chat: Master 1: I can do only 20k polygons.. how much can you do? Master 2: Hmm. i can properly do 24k or maybe even up to 26k polygons.. and…
Hello y'all, Beginner here, how do I connect a five sided polygon to a four sided in C4D? I'm studying to make a bottle, and the outline is the correct shape but I can't figure out for the life of me how to connect these edges and get rid of non planar polygons? A huge thanks in advance to the forum!