Even the difference between high street shops is vast - I can take a second hand game to Game, they give me £15 and sell it for £35, but I go to Gamestation and they give me £20-£25 and sell if for £30. On many occasions in Game I've seen secondhand games with several different prices on them, and I've seen them pricing…
From the comments: Completely agree. I haven't traded in a game in 10 years because I hate the idea that I get $10 for it and they turn around and sell it for $35-40. I also don't buy used games unless they are a couple of years old because they are only a few bucks cheaper than the new copy. I tend to be a person who will…
Solution: Offer a flexible pricing scheme for game sales, and or multiple release types on a direct download service ala steam. (IE look at what Trent Reznor is doing with his music and copy) Trial game = free Full game basic - digital copy - $20-40 Full Game With extras - Digital copy - $30-50 Full Game Extras - Hard Copy…
couple of things come to mind regarding some of the arguments put forth that a consumer (or worse, a game [re]selling boutique) is entitled to re-sell (or gift, or trash, etc.) their purchased game as they see fit ... as folks who predominantly have first-hand knowledge about what it takes (in time, expenses, and…
Reselling games isn't fine - not for developers anyway. A game is an experience. It's not a thing you can hold or use that is limited in quantity by laws of supply and demand. Buying a second hand couch or car doesn't deny a manufacturer any new sale, since the person selling a couch or car probably has to replace it with…