As for scripts, check out Olivier Vandecasteele's page... http://users.skynet.be/arketip/arketipToolboxENG.htm Two scripts there, the Multi-unwrap and the Pixelpack one.
A-train: check this, its helped me for a bunch of script installs, http://www.scriptspot.com/3ds-max/tutorials/script-installation-in-3ds-max im texturing the house now as we speak, im just re-UVing the thing properly, Ive been blocking out an Unearthly Challenge entry lately so Ive left my texturing on the back burner,…
Now if only we could only find a script for Max 9 that you can UV Unwrap on multiple geos. I'd be a happy man :) Microneezia: I'm digging the house on your portfolio site, nice job! Are you going about texturing it as well? Just wondering, wouldn't mind seeing that.
Sweet thanks guys, yeah my bad. Oh hells ya, I always restart Max! I just thought it was a script that would pop up on the top of the screen. Oh here's an archive I happened to find from a google search (just happens to be polycount...wonder why, hehehe) http://boards.polycount.net/archive/index.php/t-34439.html looks like…
Yep it will work fine in 3dsmax9 as far as the baking goes, its only the composite material that might not work. Oh and I guess the viewport shader =/ There are a few ways to render out AO. Mental Ray AO: If you set your render engine (Render Setup > Assign Renderer) to Mental Ray. In the Render to texture dialog (0) it…