http://boards.polycount.net/showthread.php?t=54150&page=2 I thought someone was working on a tut for this, but guess it got backburned. :D just for noob sake, trying to figure this out I went ahead and followed this tutorial http://www.game-artist.net/forums/vbarticles.php?do=article&articleid=37 I created a simple box…
@EricChadwick: Big problem that I just realized after dumbly attaching all objects together. In 3ds Max 9 you have to attach all geo together in order to unwrap them...unlike 2008/09 from what I understand, you can select multiple geo and put a UV Unwrap modifier on them all, and unwrap them all in one UV space as if they…