To be a great texture artists you need to know a lot of stuff. Starting with a firm foundation in digital painting is great and will allow the person a lot of freedom. The next kind of texture artists knows how to butcher photos and cover their tracks pretty well. Blending photos and hand painted details is a must at most…
If you're not able to paint and sketch, then you're ability to create textures will be diminished. This is why the tutorials I listed where heavy on painting theory and application. There are a lot of monkeys that can slap a photo on a box, but an actual artist can take that photo and apply it properly and have it blend…
The hardest thing about learning to texture is that you just have to do it a lot and screw up a lot to get it right. There really isn't a short cut. Every time you do it you'll figure certain things out. So just get some reference and paint it, then move to painting 3d models, just diffuse. Pay attention to how shades make…