I suppose I will search for this term. I just do not understand what it means. If I am to assume, is this the preloading of other levels -around- the level you are in? Like streaming a video before you watch it? ::Edit:: http://www.hourences.com/book/tutorialsue3streaming.htm Oh my word?! This is alot to take in. So,…
UE handles multiple materials well. It just gives you another slot to put a material in the static mesh editor. Streaming levels is very common. If you have Gears of War you can look at how it is done.
Yes. You wouldn't build only one map with your whole level in it, it will be separated in chunks so it can fit in memory basically. This isn't just "not drawing" (it's called culling) objects, because that object will still be in memory. It will remove unnecessary objects from memory to make room for more. This is a bit…
Yes, try it! It's really nifty and saves a lot of time in the early process. You can re-export any mesh from Unreal to any 3d package. When you're in Unreal, just select all the mesh you want to re-export and go in File/Export/Selected only, and export as either .stl or .obj. Then import it in your 3d software, most of…