I was just wondering what people's thoughts on this were- I may be going to uni in a year and I've seen a few courses in 3D Animation. Who here learned their modelling/animating skills from university? I know there are at least a few people still at university. I can't model but I'm not totally un-informed about it, I…
I agree with Dekard, unless you aim specifically for animation. If you want to be an 3D artist - environments and characters, best stick to art theory/fiine arts, you'll get a better understanding of what works. Something that I need to grasp. I completed an MSc in animation, it was challenging but something I could have…
- i agree with all thats previously said - you really have to know your endpoint (field of specialization) before jumping in - here's a few things/advantages/disadvantages i had/have in my current studies.... - i attended a 2 yr 'games' course offered at the local tafe/tek course, which was orientated around 3ds max - and…
If you want to do animation, don't do a games course, do an animation course. Animation Mentor is pretty good. A friend of mine did it, an she learnt a crapload.
Yup, animation mentor is great. Just remember VFS and Animation Mentor don't give you a degree just a certificate. You probably won't need a degree if you get through the program though. :D
Hmm thanks, this gives me some clarity. I certainly understand the degree more now, and most likely won't go for it. I'm entirely useless with drawing skills which would have made life difficult anyway, as I have no experience with human anatomy or even shapes.
I'd say for the most part unless you plan on going to VFS or Guild Hall, stay away from most of the game design programs, some are ok, but most aren't. Get a fine art degree and learn to model/texture/ 3d-ize stuff through tutorials and help via websites like this one. I also hear Spark is doing good things over at AI…