I've written a tutorial for users new to 3D, but more specifically, the free XSI Mod Tool. This should get readers, without any prior knowledge of 3D tools, started with the ability to apply images to a 3D mesh object, using a method more suited for game artists. It's also useful for any current version of XSI. So artists…
I already have XSI Mod Tool installed, but I've never gotten around to doing any UV mapping in it. As such, I have no idea how, and could actually benefit from this tutorial. I'll give a look-see and tell you how easy it is to follow when I'm through.
Awesome! Glad to see some tutorials for XSI's powerful UV'ing showing up. You may want to include some of the keyboard shortcuts in addition (like ctrl-F for freezing texture supports) to further show how fast things can be done. Other than that great write-up. When you throw roadkill the UV tools really don't need much…