Games like crysis with realistic detail doesn't interest me at all, I prefer games with art styles like okami/cel-shaded stuff much more. I can see why many people like to see realistic detail though, its kinda like watching a movie with lots of special effects - its cool! Maybe it helps with the whole immersion thing too,…
I never at any point said a game had to have a realistic setting. Re-read my post and think critically for a moment. Do you really want every game to be like TF2? We shouldn't make games about the horrors of war because we haven't reached the point of doing it to perfection? That's saying we shouldn't try because it's…
EQ: I don't recall Doom, Quake 2 or Quake 3 having windows or furniture. Everything was made out of futuristic metal, which I could believe was bulletproof. Those were cool settings. I don't think it takes a lot of new art assets to add things like breaking glass. It requires code resources, but maybe people should be…
Kind of like what was stated before, I think when people think that there is too much detail in games nowadays they forget that the mindset of the the ambitious game artist who is hungry to create hi-res, detailed models and textures is a whole different world than that of a gamer or designer who primarily likes gameplay.…