Neox great head study! Love the spline-work, Fang. Thanks Ravenslayer. dig that latest madman of yours :) I tried to follow your advice and did some further work on the model: Another speedy, I did some polypainting on this:
thanks for the kind words guys, here's my latest 3 @dansher you can do both, import an existing model, or make one from scratch with zspheres, zbrush also has some basic primitive shapes you can load up and sculpt on.
moof - that was composited from several screenshots in PS, but the latest private betas have multi-material support... and depth map export for easy DoF post. There should be a public release very soon, quite hopefully before this weekend - would be nice to pimp the new release in general before PC's mysterious downtime…