Greetings, I'm in a similar boat here in terms of getting into character modeling. This tutorial here was very helpful for me when I started a quarter ago: http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp it's max instead of maya I know, but the modeling principles are interchangeable. I hope it helps, I'm…
I honestly wouldn't know where to start. There are so many. For a start, how many sides are your limbs? Way to many, it isn't making the model look any better and its actually making it harder for you to tweak the forms. Concern yourself about not modeling supermodels after you understand how to model characters properly.…
I would go for 6 sides for both arms and legs. For the most part there are not many game characters with more than 8 sides. For learning purposes you should try to achieve the maximum effect with the minimum number of polys. What you have so far is not bad, but, you need to look at the edge loops around the shoulders. Take…
pirate: thanks for the encouragement, can only hope it will get easier. Xaltar: my arms are 11sides and legs i think are 12. How many would u recommend? I will def check out that tutorial, but will push through a bit more with this one. Get atleast a little more complete then start over. tremulant: Thanks, sadly dont have…