yeh i definately agree with you on the loops.. BUt that said i cang et rid of that whenever i like so im not in much of a hurry.. ill cut it down a little later. yeh the problem with that stuff is its a spec map to try and get the metals to react properly to the lighting. bronze especuially is very difficult to do.. im…
yeh i know what you mean. but this would be hand beaten smithed into shape. then quenched (in the case of the steel part). which tends to leave funny patterns on the finnished product... the reason you see those "globules" int he 2nd render is i played about with adding the spec map to the normal map to see if i could get…