I have no idea what this thread is for. :\ In the time it took you to type your rant, you could have properly unwrapped that simple object. :poly108: Edit: By the way, I'd use pelt mapping for more organic things.
yes, you finally got it right, i don't need help, and i want to rant about how godawful 3ds max' tools are, and how much easier they could be to use if autode$ks programmers just made things the way i want them to be. ....i'm spoiled.
first: here's a video of me unwrapping a box on 6 seconds. the remaining 6 seconds is trying to remove all the stupid crap the max programmers put in to drain my soul and spirit. http://www.dejawolf.com/12secUV.avi this is fine, albeit marginally annoying useless and a pain in the ass "feature" of max8+ i used to have…
Why on earth are you using Unfold Mapping? It's rubbish. What Vig says is a much faster way. TBH, for this object, a simple Box mapping to start would be fine, then just stitch the edges (which you have on a hotkey, I'd hope). That way it will be aligned correctly too so you won't have to rotate anything. Also, your images…
what the fuck... Select, ctrl-b, r. Is not complicated and takes about 6-12 seconds. Seriously check out relax. Use it, it removes warping. If you'd actually give it an honest try it you'd see what I'm talking about. I apologized for not being clear, and took the time to write it up properly, no need be a dick. I'll leave…
Sometimes in life you end up having to use tools other people create, the way they intended them to be used in order to get the best and fastest results. They won't account for inability use the tools, or your inability to read when someone explains it clearly to you. Or your pointless emotional reaction to news that you…