Something...or, everything is very wrong with her base mesh. The armor covers it, but the face needs more feminiminizing. Make it woman, not ape. The armor fits the concept, but the body doesn't. A little advice on anatomy. Study the actual shape of a ribcage for a more believable torso.
Ill definitely look into the anatomy for the base mesh, but for now my focus is on the armour. I would have liked to have spent more time on this model, but I feel I need to start the low poly & textured version now. another update