I wrote this little script that averages verts on whichever axis you specifiy - I use this one quite a bit. Of course, it doesn't average on anything except the world X ,Y, or Z (or all 3) - so maybe not exactly what you're looking for - but it might help. ////////////////////////////////////////////////////////////// //…
Yeah but that's always the same old thing : you don't want to have to go and mess with some temporary axis setting when all you want is to flatten faces... Obviously it's good enough if you only have a couple faces to flatten. But if you use flatten as a modeling tool (jumping all around the model to select and flatten…