yeah actually i think all of this is possible without a script now :) aside from holding J or whatever hotkey you set to 'Discrete Scale' to snap to 0 while you're scaling, you should now have 'Normals Average' as an option in the 'Tool Settings' panel - along with several other options to effectively planarize it however…
Not by default. You will probably have to check out highend3d.com and search for a planar script. I'm pretty sure one exists, but I don't have the details.
just wanted to say thanks funky bunnies, Im gonna have a go at using that script I really dont like eyeballing or doing wierd snapping on important stuff like this.
wierd my maya doesnt seem to do that at all when I hold J :( no idea whats wrong. Ive been using funky bunnies script instead cause at least I can tell its working.
yeah, for planar along X,Y,Z you can simply scale while holding J to snap to 0% for arbitrary planes like in Max, though it's a bit more difficult. I always meant to have a go, but I imagine there's a script for it somewhere already
I just had a shot at making a make planar in maya. I ended up using some pretty lame hacks, but it should work. I'm surprised that I can't find a tool anywhere to do this better. The biggest problem with mine is it flushes your construction history when using the average plane. In the future I'd like to do the math and…
I wrote this little script that averages verts on whichever axis you specifiy - I use this one quite a bit. Of course, it doesn't average on anything except the world X ,Y, or Z (or all 3) - so maybe not exactly what you're looking for - but it might help. ////////////////////////////////////////////////////////////// //…