The edge loop is actually a texture, its not modeled. There are holes in some of the exhaust pipes...but the texture is too dark. edit: I have some questions 1. What's a good way to present untextured models and wireframes? 2. Is there a way to render in No Lights mode in Maya? 3. What file format are textures usually…
Exhaust pipes! That makes sense. Maybe add some painted "holes" on the sides? Mayb even alpha holes since you are already using an alpha. Cause it really looks like handles right now. Yeah, doubled size of a 128 texture isn't really much to scream at unless you're working on something for the DS (I think...) but then you'd…