Bugo, Brice & Illusions: I like your idea of the vertex texture blending, I think it would be very useful, and quite fun actually to see this in realtime as you paint! I have added it to the wish list :) And you guys are right - I think cgFX/HLSL would be the way to go. You could create a shader material which displayed…
Hi polycounters :) http://www.renderheads.com/portfolio/VertexChameleon/ That's where you'll see videos and be able to download the beta of this new vertex colour plugin I've been making for Maya. The idea with this tool is to make much more powerful vertex colour tools than what Maya currently has. We made these tools…
Hm, wonder if anyone uses this anymore? I found out about it, got curious, found no prebuilt plugin for Maya 2016 but found the code on Github. Then I got compiling. Now I have a binary that can be loaded through Plugin Manager, but none of the functions in the compiled code work :/ More info…
Hey there! If anyone still reads this, I have questions about the installation of vertex chameleon. I'm trying to install it to Maya 2014 on macbook OS X version 10.8.5, and I don't quite understand the installation instructions. It says to "Open VertexChameleonPluginModule.txt, and edit it's path to be the folder where…
http://www.alexkam.com/tutorials/paint_vertex_color/ I was wondering what Brice meant by this as I couldn't find anything to do it with in the standard Maya nodes, but Mental Ray is apparently the answer again after doing some internet digging!
I used it quite a bit 2 years ago when there was the mini golf challenge, I think they had recently made it free at the time. http://polycount.com/discussion/130450/golf-reef/p2 Vertex colour stuff is still used a lot for mobile and I haven't come across anything better than this at manipulating vertex colours.
simple, just set enable to alpha on the blending, this will grant us to have each material to each input. I dont want to have simple vertex texture blending, but vertex material blending too. And by alpha i think Maya can achieve that, it depends if it has to be by plugin or creating a new material node. I´m not sure if…
Hi Andrew, I sent you a PM about the "texture blending with vertex" thing. Thanks man! I see you´re new at the forum so im going to post here as well. You asked me about the vertex texture blending feature i was wondering if you can add. So, as for Gamebryo engine or whatever engine you may think there´s always a feature…