Rick Stirling: Thnx for comment. I overlayed diffuse map to normal but this is visible only in big zoom. Add a little noise to spec map is good idea. I'll try it. I dont want to rig him now. In fact i cant longer look on this character :D
It's lovely - but the skin looks a little plasticy and there is very little micro detail in the normal and specular maps You can improve that by overlaying your diffuse textures and some cloth and skin textures onto your normal maps and running the nVidia filter (or use Crazybump). For the specular map you could try…