kewl, glade that little tip could help guys =) the piece is lookn beter now! i do how ever agree with the uv thing. If your interested in fixing it, or perhapse have this problem in the future, its actually not as big a hassle as you would think. Heres a quick tutorial on how to do it....I didnt write this tut, an old art…
your highpoly of the street light looks great. I definatley agree with the comment about wasted UV space also 2048is pretty high for a smaller prop like this you could probably get away with a sharped 1024 for the diffuse and a 512 for the normal and spec, something to keep in mind for next time. cant wait to see more…