You are right, these tips will be useful for some people. Thanks for them. Unfortunately there are no scripts that extend the material editor to more than 24 slots, it is very hard-coded into Max. It would really take writing an entirely new material editor, which would require a LOT of work (including writing a preview…
sama.van: That usually happens when you have nodes that are not Maya-nodes. Like exporting-assets or special nodes created by plug-ins. Look through your outliner (turn off "Show DAG objects only") to find them. Also, try deleting history on your objects before saving.
Oh new error I never seen before on Maya : file -f -save -options "v=0" -type "mayaBinary"; // Error: line 0: File contains unknown nodes or data. To preserve this information, the current file type cannot be changed. // Fuck !!! hahah I can't believe that!! and what he wants fif I want toobtain the list of this sutpid…
psst... Ctrl-A... selects all <!SHOCK!> Ctrl-D is actually "Select None" and won't get you out of sub object mode. Are you thinking of Ctrl-B? Which is sub object selection toggle?
The gizmo isn't screwed, it is just that they broke selection when they implemented it. The material editor sucks- aside from its archaic workflow, the idea of 24 meditmaterials at a time is something that really needs to die. Max stores an array of what are called 'scenematerials', that is, all materials in your scene-…
Acutally the magic box trick seems to work in in Maya, Max and XSI and they all have to deal with the xform complex. With XSI and Maya there are a few more annoying things though because the freaking program records every movement you do to the damn object. Move vert one, and it keeps growing and growing and growing. I…
Is it faster? Let's think for a moment... Software A has no option to do what you need to do in one step. It has, however, a Listener that you can copy and paste from to make a macro that does what you need to do in one step. To do this, though, may require an initial investment of a half hour if you want to be fancy.…
Well Prof that's an interesting point. I have been lucky enough to work with very talented tool/techart guys, and it has improved my workflow a whole lot. (either by using their stuff, or by requesting a whole bunch of custom tools to them myself. Like, TONS haha!). As a matter of fact I learned Maya using a heavily…
Yeah Max's listener is complete crap. It will even spit out information that, if you try to execute it, fails (such as the wrong number of arguments given by the change material ID function). If I didn't know how to script, and features were missing, and people were telling me how if I invest a couple hours to learn basic…
In XSI, you can turn off the history be going into immediate mode. It's the button called "Immed" at the bottom of the right panel. There is also the option of freezing the history periodically by hitting freeze right next to the Immed button.